Game device



June 9, 1936. A. T. HAMILTON GAME DEVICE 4 Sheet s-Sheet 1 Filed April18. 1935 o O o 0 0 o 0 0 0 0 o o o ooooooooooooooooooon 00000000000.000000000000000000 000 00o: 0000000000000000000000000 0o0000000o0000000000000000000000000 00000oooooooooooooooooooo00000000000000 000000000000000000000000 oooo00000 000000 000000000000000ODOOOOOOOOOOOQOOOOQOOOOO000000000 000000 000000000000000 .0000000000000000000 0 000000000000 000 00000000000 0000 00000000000000000000000000 0000000000000000000000000000000 000000000000000 0000000000000000000000 0000000000000.000000000 00000000000000000000000000000000000000000000000000000 000000000 00o0o0o000000000000000000000 0000000000000000000000000000000 00000 00000000000000000000000 ooooooooooooooooo0000000 00.000000000000000 00000000000000000ooofioooooooooooo INVENTOR, /7/2%z//' 7 %W/12/2 W ATTOR NEYS.

June 9, 1936. A. T. HAMILTON 2,043,291

GAME DEVICE Filed April 18, 1955 4 Sheets-Sheet 2 INVENTUR, flfi/i/ ZZ/772%.

/ ATTURNE\L$.

Jo'utltlsgoo ooooo J1me 1936- A. T. HAMILTON 2,043,291

GAME DEVICE Filed April 18, 1935 4 Sheets-Sheet 3 ATTORNEYS.

June 9, 1936. HAMILTON 2,043,291

GAME DEVICE Filed April 18, 1955 4 sheets sheet 4 ATTORNEYS PatentedJune 9, 1936 UNITED STATES PATENT OFFICE GAME DEVICE Arthur T. Hamilton,Kansas City, Mo., assignor to Franklin S. Riley, Kansas City, Mo.

Application April 18, 1935, Serial No. 17,007

15 Claims.

novel in combination of inter-related parts and relatively inexpensiveto manufacture when considering the advantages and results obtained.

One of the primary objects of the instant invention is to provide a gamedevice which is largely electrical in character and which is of the diskoperated class in that a disk must be introduced into the machine as theparts thereof are set for play.

Another very important aim of the invention is the provision of a gamestructure of the aforementioned general character wherein is embodied areplaceable laminated unit of the conventional punch board type, whichunit is disposed in juxtaposition to a pair of perforated, relativelyshiftable plates which when in one position serve as guides for thepunch, forming a part of the game so that the same may be directed tocertain cavities or perforations provided in the aforesaid replaceableunit.

Another even further object of this invention is the provision of a gamedevice having a number of inter-related electrical circuits, whichcircuits are so combined with the mechanically operating parts of thegame structure so as to present exceptionally unique and novel meanswithin the game device both for rendering the same tamper proof and foractuating the parts of the game structure when certain switches areclosed either manually or automatically as the game is being played.

A still further object of this invention is to provide simple and ruggedstructure for embodying the features contemplated. Such structure willbe fully described in the following specification relating to theaccompanying drawings illustrative of one embodiment of the inventionand showing thereon various details which exemplify a large number ofminor objects that the invention fulfills.

In these drawings Figure 1 is a top plan view of a game device embodyingthe present invention.

Figure 2 is a vertical irregular section through the game device withparts broken away for clearness.

Fig. 3 is an irregular, fragmentary sectional view taken through thegame device at one end thereof and just below the perforated plateswhich serve as a. closure for the cabinet.

Fig. 4 is a view similar to Fig. 3 but with some parts omitted andshowing certain of the elements illustrated in Fig. 3 in a differentposition.

Fig. 5 is a fragmentary detailed sectional view across the upper portionof the game device showing the relation between the shiftable plates andlaminated'unit.

Fig. 6 is a detailed sectional view showing a portion of a 'chute andassociated parts.

Fig. 7 is an enlarged longitudinal sectional view through the punchwhich forms a part of the game and illustrating the same in associationWith the perforated plates and laminated unit.

Fig. 8 is a similar sectional view showing a part of the punch and themanner in which it extends through some of the sheets of the laminatedunit.

Fig. 9 is a fragmentary sectional view taken along line IX-IX of Fig. 2.

Fig. 10 is a fragmentary sectional view through the disk ejecting meansthat is associated with both the electrical circuits in the game deviceand the receiving slot thereof.

Fig. 11 is a fragmentary sectional view through a small portion of thereplaceable laminated plunger receiving unit.

Fig. 12 is a top plan view of said laminated unit with the varioussheets comprising the same progressively broken away to reveal in fulllines each of the several sheets of material which comprises the saidunit, and

Fig. 13 is a diagrammatical view illustrating the electrical circuitsemployed in the game device.

In describing the embodiment of this-invention which is illustrated inthese accompanying drawings, reference will be made to the several partsthereof through the use of numerals, and the number 2 indicates acabinet that may be made of wood or other suitable material and providedwith a suitable door 4, hinged as at B so as to provide access to theparts of the game device that are housed in cabinet 2. Another door 8 isprovided in one end of cabinet 2 so that when a number of the disks orunits in the form of any desired commodity are fed to pocket ID, thesame may be obtained by the player merely by opening door 8.

The top of cabinet 2 is preferably slightly inclined as illustrated inFig. 2 and a closure for the otherwise open upper face of cabinet 2 isprovided in the form of a perforated cover plate l2 provided with alarge number of perforations H which are always visible but which may beclosed by an underlying slidable shutter l6, likewise provided withperforations l8 of a size substantially the same as perforations ll ofplate I2.

The location and number of perforations i4 and I8 in plate i2 andshutter 16 respectively, are substantially the same and when shutter i 6is shifted laterally from a position where its perforations iii are inregister with perforations i4, it is impossible to project a tool orother instrument into cabinet 2 by way of any of the perforations M.This feature of the invention is an important one and will be more fullyhereinafter described.

The manner of mounting shutter I6 is clearly illustrated in Fig. 5wherein is shown double channels 20 rigid to plate i2. The upper channelreceives shutter i6 so that it may be slidably held against the lowerface of plate i2 and the lower channel receives a replaceable unit ofthe nature next set down. Shutter l6 has a finger 22 depending therefromand a spring 24 adjustably mounted with respect to its tension as at 26serves to constantly urge the shutter toward one end of its path oftravel.

Reference to Figs. 11 and 12 and others of the drawings will renderclear the manner of constructing the special replaceable laminatedplunger-receiving unit. This unit 28 comprises a number of superimposedsheets of material, some of which are of non-conducting substance andothers of which are of material which readily conducts electricalenergy. The uppermost or top sheet 30 is of fibrous material such as aheavy paper or the like that will not permit the passage of electricalenergy. The next sheet 32 is a metal foil or some suitable conductingmaterial which may be quickly and easily pierced by the hereinafterdescribed punch as the game is operated. The next succeeding layer 34 isappreciably greater in thickness than sheets 30 and 32 and may be madeof wood such as the Well known ply wood now commercially obtainable.Perforations 36 are provided through this sheet 34 and when sheet 38 isspread over the other side of sheet 34, perforations 36 become cavitiessome of which are provided with metal balls 40 that serve as fillermembers for a purpose later specified. It is notable that sheet 38 andsheet 32 may be of the same material and both should be an electricalconductor. Sheet 42 is substantially the same width as sheet 34 and maylikewise be formed of ply wood. A number of perforations 44 are providedthrough sheet 42 and these perforations 44 which are provided eachunderlie one of perforations 36 and for purpose of fulfilling the objectof this invention, each perforation 36 having a filler member 40 thereinshould overlie one of the perforations 44 formed in sheet 42. As a finalpart of this unit 28 a sheet 46 of any suitable material is spread alongthe underside of sheet 42. This sheet merely completes the formation ofa cavity from each perforation 44 and when filler member 40 is forcedthrough sheet 38, it will be retained in the cavity and rest upon sheet46. Holes 33 are provided in sheet 32 in alignment with and wherever ahole 44 is formed in sheet 42.

The unit 28 which has just been fully described, is removably affixed injuxtaposition with the two relatively shiftable perforated plates l2 andI6 in such fashion as to render each perforation I4 and I8 in alignmentwith a perforation 36 when the machine is set for play. In addition tothis relationship between the parts, a perforation 44 is in alignmentwith certain of these perforations l4, l8 and 36 and in constructing theunit, a perforation 44 should always underlie a perforation 36 having afiller member 40 therein.

Unit 28 is removably aflixed in operative position by engagement withthe channels 20.

As previously set down this game device may be of the disk operatedtype. The disks should be of different colors or should have thereondifferent numbers, indicia, etc., to indicate a number to be added to ascore to make up a total or to indicate to a player a number of times heis entitled to play the game before the next succeeding player starts.

It has been found amusing to provide markings on the disks in the formof a single or a group of letters from which the player must form acomplete word or group of words before the game is completed. Thus thedisks may have A-J" on one side and TH on the other. If the player has adisk with an E on one side he will not use that disk to set the game forplay because oi the liklihood of losing it. That disk will be joinedwith TH" to form the word THE. The means for introducing disks 48 intothe device is the conventional type which will not operate any part ofthe mechanism until a disk 48 has been positioned. This type of diskhandling structure is of the well known form and includes a disk slide50 which is reciprocably or slidably mounted so that its innermost endmight be moved inwardly against parts of the mechanism to set the same.As disk 48 is carried into the cabinet 2, it is moved over port 52formed in member 54 which serves as a support for one end of chute 46.Chute 56 and port 52 are in register and disk 48 will drop into chute 56through port 52 when slide 50 is at one end of its path of travel. Whendisk 48 is so released the slide 50 may be withdrawn and cannot be againmoved to the setting position until another disk is introduced. Chute 56extends to a disk box 58 that may have means 60 for looking it in placewithin cabinet 2 so that unauthorized persons cannot remove diskstherefrom. A magazine 62 is in communication with chute 56 intermediatethe ends thereof and disks 48 are caught and retained in magazine 62until such time as the latter is completely filled as illustrated inFig. 6. One edge of magazine 62 extends into chute 56 at the lowermostside of magazine 62 and forms a shoulder 64 against which disks 48 willstrike until such time as an uppermost disk affords a smooth surface toguide the next succeeding disks over this said retaining shoulder 64.From this time on disks 48 will pass along chute 56 and into disk box58. It is from this magazine 62 that a predetermined number of disks 48are automatically and electrically fed when certain conditions arise inthe 5 playing of the game.

The means for ejecting a predetermined num ber of disks 48 or forejecting any number of units or commodity elements from magazine 62 isclearly illustrated in Fig. 10. The means for ejecting includes anelectrical circuit having as a part thereof the solenoid 66 with itsmovable core 68 that is normally held at one end of its path of travelby spring 10 which engages an lip-turned 6 part of core 68 that is alsoconnected to plunger I2 through which is formed an opening 14 that is inalignment with magazine 62. As illustrated in this Fig. 10, a floormember 16 supports disks 48 and a number of them are within opening 14of plunger 12. When solenoid 66 is energized, core 68 will be movedinwardly against the tension of spring 10, disks 48 within opening 14will be moved to slide along the inclined portion of floor 16 and intopocket I 0. As this action takes place the part of plunger 12 betweenopening 14 and the end thereof will close the bottom of magazine 82 topreclude the escape of disks 48 in the magazine.

The specially formed punch forming a part of this game is clearly shownin Fig. 'l and the same comprises a case 18 which should be of somenon-conducting material and which has a longitudinal central bore 88formed therethrough, a portion of which is internally screw-threaded asat 82 to receive externally threaded partition members 84 and 88respectively. Aplug 88 is likewise in screw-threaded engagement withcase 18 and closes one end thereof. This plug is in connection with awire or similar electrical conductor 98 which forms a part of theelectrical circuit of the game device. A shouldered sleeve 92 is intelescoping engagement with the other end of case 18 and projectstherebeyond. This sleeve 92 is pressed outwardly to the limit of itspath of travel by a spring 94 which bears against sleeve 92 and isprojected there-beyond and it is this sharpened plunger 98 that'is usedby the player of the game for piercing at least one of the two sheets ofinsulating material 32 and 38 respectively of unit 28. This plunger 98has a shoulder forming member 98 thereon which is engaged by spring I88interposed between partition 88 and said member 98. When springs 94 andI88 are both compressed, the upper end of plunger 98 will be movedagainst plug 88 and thereby close a circuit for a purpose later setforth.

In the illustrated embodiment of the punch shown in Fig. 7, plunger 98has not engaged unit 28 but in the showing in Fig. 8 it has passedthrough a number of the sheets of said unit. Perforated cover plate I2has a holder I82 mounted thereon in which may be carried directions forplaying the game and a frame I84 is also mounted upon plate I2 toproperly hold a glass or similar transparent material over an openingI88 formed through plate I2 for the purpose of displacing a part of theinner mechanism under certain conditions of play. Openings I88 and H8,also formed in plate I2 beneath the glass of frame I84, have light bulbsH2 and 4 respectively which are caused to burn and signal the player atcertain times and under certain conditions of play. Clips I I8 serve toreieasably support punch case 18 and the electrical conducting wire 98which leads from the pointer passes into the cabinet 2 as shown at H8.

The numeral I28 designates a bracket upon which most of the mechanicalparts of the game device are mounted; I22 is a brace and I24 is asupport for an electro-magnet I28 which is interposed in electricalcircuit of the game device.

When slide 58 is moved in at the commencement of the play, the endthereof engages a roller I28 mounted upon pin I38 which is carried byarm I32. This arm I32 is pivotally supported upon a pivot pin I34 and aspring I38 urges arm I32 toward one end of its path of travel aroundpivot I34. Spring I38 extends between a depending pin I38 on arm I32 andan upstanding pin I48 rigid to bracket I28. A stop I42 engages pin I38to limit the movement of arm I32 in one direction. One end of arm I32 isformed to present a cam face I44 which strikes finger 22 as arm I32 ismoved about its pivot point I34. This action forces shutter I8 so thatits perforations I8 are in register with perforations I4 of cover plateI2. When finger 22 is .so moved, cam face I44 is so moved latch I48 willbe moved'behind finger 22 by spring I48 which extends between theupwardly projected pivot pin I34 and an unturned portion I58 of core I52that extends through solenoid I54. Obviously spring I48 will draw coreI52 outwardly in preparation for its movement into solenoid I54 when thecircuit forming a part thereof is energized. The numerals I58 and I58represent respectively the movable and stationary contact points of aswitch which is closed so long as core I52 is held out and finger 22 islatched at one end of its path of travel. A switch I88 has a bifurcatedarm I82 which straddles pin I38. The inward movement of slide 58 and theoscillating movement of arm I32 about its pivot I34 will first openswitch I88 and then close the same. This switch might well be termed asafety switch because it breaks the main circuit of the game device topreclude any electrical action whatsoever until after slide 58 has beenmoved inwardly and then returned to its point of beginning.

As slide 58 moves inwardly it carries pin I 38 against the end of slideI84 a portion of which is slidably mounted in channels I88 directlybeneath the under surface of plate I2 and another portion of whichextends downwardly to intersect latch I88 that has a shoulder I18 formedthereon. A spring I12 urges latch I88 into engagement with slide I84.Latch I88 is pivotally mounted as at I14 upon bracket I24 and itsforward or shouldered portion extends through a hole I18 formed in thedepending portion of slide I84. After once setting or looking slide I84through the use of latch I88, it will not again be released untilsolenoid I28 is energized to withdraw shoulder I18 from engagement withthe depending portion of slide I84.

The batteries or source of electrical energy B, illustrated in Fig. 13,are not shown in the remaining figures of the drawings but the same maybe housed within cabinet 2 or located in some remote place. Because ofthe close relationship between the electrical circuits of the gamedevice and the operation thereof it is believed desirable to set forththe said operation and a tracing of the electrical circuits at the sametime When the game device is awaiting play, plate I2 and shutter I8 arein an off-set position so that the perforations I4 and I8 thereof arenot in register. It is therefore impossible to insert plunger 98 throughthe shiftable perforated shutter I8 and against unit 28. A predeterminednumber of disks is drawn by each player from a container thereof beforethe game is started. When a disk is inserted slide 58 is moved in andthe disk 48 drops into chute 58 and thence into magazine 82 as beforeset down. The inward movement of slide 58 moved arm I32 so that its camface I44 forces finger 22 laterally against the tension of spring 24,thus shutter I8 is placed so that its perforations I8 are in alignmentwith perforations I4 of plate I2. As this is being accomplished, latchI48 moves behind finger 22 and is lrield there by spring I48. Also asthis inward movement of slide 58 takes place, slide I84 is moved back towhere the indicating panel I88, which is set therein is out of registerwith opening I88 through plate I2, also as slide 58 is moved in and thenwith-drawn switch I88 will first be opened and then closed. In openingswitch I88 the points I82 and I84 thereof are parted so that noelectrical action of any kind canposslbly take place by the insertion ofplunger 96. This expedient insures that the machine cannot be mishandledor tampered with until after the slide 50 is with-drawn where anotherdisk is required to set the same.

The player now grasps the punch and selects a perforation I4 throughwhich to pass plunger 96. The object of course, is to strike aperforation I4 that not only is in alignment with one of theperforations 36 but which is also in alignment with a perforation 44 sothat the number of disks that have been dropped by the player and hisopponents in the bottom of magazine 62 will be released and madeavailable to the player. Assuming for example that the player forcesplunger 96 through aligned perforations I4, I8, 33 and 36 and againstthe filler member 40. In so doing plunger 96 will be forced to theposition shown in Fig. 8. Sheet 30 will be pierced by a plunger 96 andfiller member 40 will be forced through sheet 38. Members 96 and 88 ofthe punch will be forced together to contribute toward the closing ofthe circuits, bulb II4 will glow and electromagnet I26 will be energizedso that the shutter retaining mechanism is released to permit the returnof shutter I6 as soon as' plunger 96 is withdrawn. Part of the circuitwhich causes electromagnet I26 to be energized may be traced as follows;battery B, wire I86, closed switch points I56 and I58, wire I 88, closedswitch points I82 and I 84, wire 90, closed parts 88 and 96, member 40,sheet 38, wire 202, wire 204, wire 2I8, coil I26, wire 220, wire 2I0,wire 2, wire I98 and wire 200 to the battery B.

Simultaneously bulb II4 will be caused to glow and the circuit causingsuch action is traced as follows; battery B, wire I86, closed points I56and I58, wire I88, closed points I 82 and I84, wire 90, closed parts 90and 96, filler member 40, sheet 38, wire 202, wire 204, wire 206, bulbII4, wire 208, wire 2I0, wire 2, wire I98 and wire 200 to battery B.

Simultaneously with the glowing of the bulb II4, plunger I2 is movedforwardly by the electromagnetic energy established in solenoid 66. Thecircuit causing such action is traced as follows; battery B, wire I86,closed points I56 and I58, wire I88, closed points I82 and I84, wire 90,closed members 88 and 96, filler member 40, sheet 38, wire I02, wire2I2, solenoid 66, wire 2, and wire 200 to battery B. Bulb H2 isconnected in multiple with battery B through the medium of wires I 92and I 94. This bulb will, therefore, glow when the disk ejecting circuitis closed. It is visably indicated that plunger 12 is presenting thedisks into pocket I and this indicator is in the form of slide I64 whichis drawn forwardly by spring 2 I6 as soon as electromagnet I 26 isenergized to release latch I 68. This ejecting action takes placesimultaneously with the other actions hereinbefore set down and thecircuit which energizes electromagnet I26 to allow the indicator to showdisks have been ejected is traced as set forth above. In exercisingskill the player must consider the value of his disks, the number andvalue of those that have been played into the device ahead of him, andthe chance he has of striking a hole in the punch board that will causethe delivery of some of the previously played disks.

Since the number of disks ejected from the magazine 62 is less than thenumber held thereby and some never pass therethrough, considerable skillis required to'manipulate the supply of disks drawn by the player andreceived from by each player, or so that he will have the combining thedisks in his possession at the end of the game.

Solenoid I 54 is not energized to move latch I46 until the disks haveactually been delivered and this point of the invention is insuredthrough the use of switch points 222 and 224 that are brought togetherwhen core 68 is moved in through the action of solenoid 66. It has beenpreviously mentioned that solenoid 66 is energized and plunger I2 is inthe delivering position and since such is the case, points 222 and 224are closed so that solenoid I54 is energized to withdraw latch I46 fromits locking position. The circuit that is closed and which includessolenoid I54 is traced as follows; battery B, wire I86, closed pointsI56 and I58, wire I 88, closed points I82 and I84, wire 90, closedmembers 86 and 96, filler member 40, sheet 38, wire 202, wire 2I2, wire226, closed switch points 222 and 224, wire 228, wire I96, solenoid I54,wire I98 and wire 200 to battery B.

Obviously, when core I52 is withdrawn against the action of spring I48,switch points I56 and I58 will be opened and no further action can takeplace until the parts of the device are reset so as to again closepoints I56 and I58.

Assuming that the player has selected aligned perforations I4, I8 and 36which are not provided with the additional elements such as 40 and 44for the purpose of delivering disks, in this instance only bulb II2 willbe caused to glow to indicate to the player that a complete contact hasbeen made but that disks have not been won. In this instance the circuitwith respect to the bulb I I2 will be as follows: Battery B, wire I86,closed points I56 and I58, wire I88, closed points I82 and I84, wire 90,closed members 88 and 96. sheet 32, wire I90, bulb II2, wires 208, 2"],2, I98, 200 to battery B.

Solenoid I26 will not be energized and, therefore, the visible indicatorcarried by slide I64 and which is viewed through opening I06 will not bebrought into play. Solenoid 66 will not be energized but solenoid I54will be energized to withdraw latch I 46 as mentioned. However, thecircuit which is closed to energize solenoid I54 may be slightlydifferent than the one just set down because switch points 222 and 224are not involved. The circuit, therefore, when a nonwinning play hastaken place, is traced as follows: Battery B, wire I86, closed pointsI56 and I58, wire I88, closed points I82 and I84, wire 90, closedmembers 88 and 96, sheet 32, wire I90, wire I94, wire I96, solenoid I54,wire I98 and wire 200 back to battery B.

Obviously, if the player selects aligned perforations I4 and I8 whichhave previously been selected and beneath which is positioned perforatedsheets 30 and 32, no electrical contact will be made and the player willbe privileged to with-draw plunger 96 and select perforations I4 and I8beneath which is an unperforated area of sheets 30 and 32. After all ofthe perforations 36 of sheet 34 have been once entered by plunger 96,unit 28 is taken from the game device and a new one placed in its stead.The ratio between the number of perforations 44 in sheet 42 and thenumber of perforations 36 in sheet 34 is determined by the manufacturerand their location with respect to each other may be altered as theunits are constructed.

greatest number of completed words formed by" From the fore-going itwill be observed that an extremely efilcient, novel and unique gamedevice has been conceived and embodied in a structure that is'clearlyillustrated and easy to understand and while one embodiment of theinvention has been illustrated and described, it is desired to belimited only by the scope of the appended claims.

Having thus described the invention, what is claimed as new and desiredto be secured by Letters Patent is:

1. A game device of the character described comprising, in combination,a pair of relatively shiftable perforated plates having the perforationsthereof in register when the plates are in one position; a punch adaptedto extend through selected registering perforations; means for feeding acommodity from the device; and means for actuating said feeding meanswhen the said punch is extended through certain of said registeringperforations of the plates.

2. A game device of the character described comprising, in combination,a pair of relatively shiftable perforated plates having the perforationsthereof in register when the plates are in one of their relatedpositions; releasable means for holding the said plates in suchposition; a punch adapted to extend through selected registeringperforations; and means for shifting the plates to render theperforations thereof out of register after the said'punch has beenextended through and withdrawn from certain of said registeringperforations.

3. A game device of the character described comprising, in combination,a pair of relatively shiftable perforated plates having the perforationsthereof in register when the plates are in one position; a punch adaptedto extend through selected registering perforations; means for feeding acommodity from the device; means for actuating said feeding means whenthe said punch is extended through certain of said registeringperforations of the plates; and means for shifting the plates to renderthe perforations thereof out of register after the said punch has beenwithdrawn from the said selected registering perforations.

4. A game device of the character described comprising, in combination,a pair of relatively shiftable, perforated plates having theperforations thereof normally out of register; means for shifting thesaid plates to render the perforations thereof in register; a latch tohold the plates in the latter position; a punch adapted to extendthrough selected registering perforations; means operable by the saidpunch when extended through said registering perforations to move thelatch to the inoperative position; and means for relatively moving theplates to render. the perforations out of register after the punch hasbeen withdrawn from the said selected registering perforations.

5. A game device of the character described comprising, in combination,a pair of relatively shiftable perforated plates; a laminated unit injuxtaposition to the said plates having peforated and imperforate sheetsof material; a punch adapted to extend through selected perforations ofsaid shiftable plates when the perforations thereof are in register,into the perforations of the perforated sheets of material of thelaminated unit and through at least one of the imperforate sheets of thelatter; and means for shifting the said perforated plates to render theperforations out of register after the punch has been withdrawn from thesaid selected perforations of the relatively shiftable perforated-plates.

6. A game device of the character described comprising, in combination,a laminated-unit having perforated and imperforate sheets; a punchadapted to extend into the perforations of one of said sheets andthrough at least one of the imperforate sheets of said unit in soextending; a shiftable guard plate for precluding the entrance of saidpunch into the perforations of said sheets when in one position; meansfor moving the said plate to the inoperative position; and means formoving the guard plate to the operative position as the punch iswithdrawn from the perforations in the said sheets of the laminatedunit.

'7. A-game device of the character described comprising, in combination,a laminated unit having perforated and imperforate sheets; a punchadapted to extend into the perforations of one of said sheets andthrough at least one of the imperforate sheets of said unit in soextending; and a filler member within certain of the perforations of oneof said sheets whereby to pierce one of the other imperforate sheetswhen the said punch enters the perforations having the filler memberstherein.

8. A game device of the character described comprising, in combination,a laminated unit having perforated and imperforate sheets; a punchadapted to extend into the perforations of one of said sheets andthrough at least one of the imperforate sheets of said unit in soextending; and a filler member within certain of the perforations of oneof said sheets whereby to pierce one of the other imperforate sheetswhen the said punch enters the perforations having the filler memberstherein, the perforations of one of the remaining perforated sheets ofthe unit being in register with those perforations of the firstmentioned perforated sheet having the said filler members thereinwhereby the filler members are retained within the laminated unit afterpiercing one of the imperforate sheets thereof.

9. A game device of the character described comprising, in combination,a laminated unit having alternate perforated and imperforate sheets ofelectrical non-conducting and conducting material respectively; a punchadapted to extend into the perforations of one of said sheets andthrough one of the imperforate sheets; means for feeding a commodityfrom the device having an electro-magnetically operated member; a fillermember disposed within certain of the perforations of said perforatedsheet; and an electrical circuit having the imperforate sheets, thepunch, the filler member and the electro-magnet therein, said circuitbeing closed to operate the means for feeding a commodity from thedevice when said punch is inserted into one of the perforationscontaining a filler member.

10. A game device of the character described comprising, in combination,a laminated unit having alternate perforated and imperforate sheets ofelectrical non-conducting and conducting material respectively; a punchadapted to extend into the perforations of one of said sheets 7 andthrough one of the imperforate sheets; means for feeding a commodityfrom the device having an electro-magnetically operated member; a fillermember disposed within certain of the perfora tions of said perforatedsheet; an indicating slide adjacent said unit; an electro-magnet torelease the said slide to the position indicating the said punch hasentered a perforation having a filler operate both the feeding means forthe commodity and the indicating slide when said punch is inserted intoone of the perforations containing a filler member.

11. A game device of the character described comprising, in combination,aalaminated unit having alternate perforated and imperforate sheets ofelectrical non-conducting and conducting material respectively; a punchadapted to extend into the perforations of one of said sheets andthrough one of the imperforate sheets; means for feeding a commodityfrom the device having an electro-magnetically operated member; a fillermember disposed within certain of the perforations of said perforatedsheet; and anelectrical circuit having the imperforate sheets, thepunch, the filler member and the electro-magnet therein, said circuitbeing closed to operate the means for feeding a commodity from thedevice when said punch is inserted into one of the perforationscontaining a filler member, said punch having a switch closable aspressure is exerted to pierce the said imperforate sheet of thelaminated unit.

12. In an electrical game device of the character described, a laminatedunit having perforated and imperforate sheets; and filler memberscomprising metallic balls disposed in certain of the perforations of oneof said perforated sheets, certain of said imperforate sheets beingcomposed of electrical conducting material.

13. In an electrical game device of the character described, a laminatedunit having perforated and imperforate sheets; and filler memberscomprising metallic balls disposed in certain of the perforations of oneof said perforatedsheets, cer-v tain of said imperforate sheets beingcomposed of electrical conducting material, the perforated sheets of theunit being composed of non-conducting material.

14. In an electrical game device having a perforated panel and a punchadapted to extend through the perforations of said panel, a laminatedunit having perforated and imperforate sheets; and filler membersdisposed in certain of the perforations of one of said perforatedsheets, the sheets of material on each side of said perforated sheethaving the filler members therein being composed of electricalconducting material.

' 15. In an electrical game device having a perforated panel and a punchadapted to extend through the perforations of said panel, a laminatedunit having perforated and imperforate sheets;

and filler members disposed in certain of the perforations of one ofsaid perforated sheets, the sheets of material on each side of saidperforated sheet having the filler members therein being composed ofelectrical conducting material, the

perforations of said perforated panel and the perforations of saidperforated sheet of the laminated unit being in register.

ARTHUR T. HAMILTON.

